Indie games built in Unity—for players who want to keep what they buy.
A small studio with one standard: your library stays yours. No rental traps, no “always online to play what you already paid for.”
Your copy. Your machine. Your call.
CyberStudios exists to make games you can install, keep, and return to—not licenses that vanish when a server goes dark or a policy changes. We are strongly on the side of right to own and right to repair: if you bought it, you should be able to play it, back it up, and fix it when life (or hardware) gets in the way.
- Permanent ownership — buy once through the Bazaar; no subscription required to keep playing what you already own.
- No hostage libraries — we will not design our games around revoking access to a title you paid for.
- Repair-friendly mindset — we respect modders, tinkerers, and anyone who keeps old hardware alive; accessibility includes letting you fix your setup.
- Honest patch notes — when something changes, you hear it from the studio that built the game, not a faceless platform middleman.
Built with Unity—on purpose
Plenty of studios chase the loudest engine headline. We ship in Unity because it delivers lean builds that still look and feel great—and, more importantly, reach players on everyday PCs, not only top-tier battle stations.
Verified Unity Publisher—the same stack we use for our games is the stack we stand behind publicly.
Small team, full stack—games first, services alongside.
CyberStudios is an indie studio rooted in South Africa. We publish our own Unity games and run the same infrastructure we rely on day to day: hosting, domains, apps, and client builds when businesses need a partner who actually ships.
Games are never commissioned work. Every title under our name is studio-owned IP, so roadmaps stay honest and players always know who stands behind the credits screen.
For players
Games & Bazaar
Original Unity titles, early access when it fits, keys and DLC through a storefront designed for ownership—not churn.
For clients
Tech services
Hosting, VPS, Laravel and WordPress builds, audits, SEO, and Android apps—the engineering bench behind the games.
Join the devlog
Trailers, work-in-progress shots, patch previews, and store drops—follow along where you already hang out.
Fair deals, credible releases, hardware that does not gatekeep fun.
Years of shipping taught us to document what we deploy, keep support close to the people who wrote the code, and treat your purchase like a promise—not a recurring upsell.
Browse games Visit the BazaarSeven service lines—same engineering standard as our games.
Scoped work you can quote or buy directly. Studio games remain ours alone; client projects stay in the services lane.
1. Web hosting
Managed hosting for sites and apps—backups, SSL, and uptime handled responsibly.
2. Domain registration
Registration, transfers, and DNS management without hand-wavy promises.
3. VPS services
Isolated resources for traffic spikes, staging, or stacks that outgrow shared hosting.
4. Website development
Brochure sites, marketing sites, and e-commerce—milestoned from brief to go-live.
5. Software development
APIs, Laravel services, integrations, and internal tools you own after handover.
6. Website audits & SEO
Performance, security hygiene, structure, and search—prioritised findings you can act on immediately.
7. App development
Android apps on Google Play—two live production builds already listed.
Studio games (players)
Original Unity titles and DLC through the Bazaar—owned by you, built by us, never sold as client commissions.
Clear steps—whether the milestone is a game patch or a client launch.
Discover
Goals, audience, constraints, and what “done” actually means for your project or release.
Design
Architecture, UX, and production plans before budget lands on the wrong build.
Build
Iterative delivery, QA, staging, and demos at every milestone.
Launch & grow
Go-live support, monitoring, SEO follow-through, and measured improvements after release.
Craft with purpose
Every feature should earn its place—whether it is a boss fight or a checkout flow. Players and clients deserve work we are proud to ship.
Engineering excellence
Clean architecture, observability, and documentation teams can run with—no black-box handovers.
Honest boundaries
No commissioned studio games; no oversold infra. Success means your launch stays up and players trust the patch notes.
Pick up a game—or start a project.
The Bazaar lists games, DLC, bundles, and digital goods at clear prices—built for ownership, not rental fatigue. For hosting, VPS, audits, and development work, send a short brief and we will reply with realistic options.